Absense makes the work grow harder
Disaster Response Division » Devlog
Forgive me reader for I have sinned. It’s been 46 days since my last devlog. In that time I’ve made strides to the core game. I’ve noted down lots of additional ideas and sorted through what makes it into the core release and what to toy with later. I’ve had some help from Cory of GritGloryGames who has read through and offered feedback too.
All this is to say that yesterday I spent a short time editing the text and some time on layout so I think we are approaching a release date (tbc still).
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Disaster Response Division
A rules-light, combat heavy TTRPG inspired by Tom Clancy's The Division.
Status | In development |
Category | Physical game |
Author | JONATHANPAY |
Tags | lumen-jam, Tabletop role-playing game |
Languages | English |
More posts
- Not dead, just dormantSep 21, 2022
- Minimum Viable Game 0.1Apr 17, 2022
- Play test files updatedApr 17, 2022
- Play Test UpdatedApr 12, 2022
- Play Test/Demo availableApr 09, 2022
- Tables and dice, how niceFeb 10, 2022
- Market ResearchFeb 08, 2022
- Disaster Response DivisionFeb 07, 2022
- So why illuminate this game with LUMEN?Jan 27, 2022
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